Wow Macro Trinket Slot Number Average ratng: 6,5/10 5311 reviews
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WoW Vanilla Macros. Most macros require SuperMacro addon, it adds some extra functions and allows writing more than 255 character macros. If a macro isn't working, double check that you copied it correctly and got all prerequisites. If all looks well, open an issue, try to write as much defail as possible. Generic Use Healthstone Root Tuber. Start your casino journey with an amazing 200% up to £400, plus Wow Trinket Slot Number Macro 100 spins at Betfair! Play Casino, Live casino, Sportsbook and Poker, all under one roof. Play Casino, Live casino, Sportsbook and Poker, all under one roof. A casino bonus must Wow Trinket Slot Number Macro be staked a set number of times before a withdrawal can be made, this is known as the turnover requirement or wagering requirement. If a bonus of £100 Wow Trinket Slot Number Macro has Wow Trinket Slot Number Macro a turnover requirement of 40x you must stake a total of £4,000 in the casino.

Here's a full lazyman's trinket macro that I use on my Death Knight. It rotates between three tanking trinkets on my top trinket slot, and uses that top trinket slot on normal click. #showtooltip /use nomod 13 /equip modifier:alt Indomitable Pride; modifier:ctrl Resolve of Undying; modifier:shift Mirror of Broken Images. /use nomod 13 or 14 (whichever number the trinket slot is) /equipslot mod:shift 13 trinket 1 name /equipslot mod:shift 13 trinket 2 name. If you don’t like having to press shift + action bar button, alt and ctrl can work too. I think when I used this type of macro it worked well when I only had a few trinkets I could even use.

Customizes icon/cooldown information shown by a macro using the icon.

Usage

This meta-command accepts secure command options. The value associated with the first satisfied condition will be interpreted as described below.

If this meta-command is used with no arguments, the client will provide icon/cooldown feedback based on the /cast, /castsequence, /castrandom, /equip, and /equipslot commands in the macro.

Arguments

You may specify an action using any format supported by /cast; in particular:

spellname
Name of the spell of whose icon is to be shown, e.g. Moonfire.
itemname
Name of the item of whose icon is to be shown, e.g. Healing Potion
BagID slot
The bag the item is in (0 is backpack, etc...), and the slot number, starting at 1, of the item you wish to show, e.g. 0 1 for the first item in your backpack.
InvSlot
The slot on your character in which to show an item, e.g. 13 for the first trinket slot.
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Details

Wow Macro Trinket Slot Numbers

  • If you don't know the spell, don't have the item, or the position you specified on your character or bag is empty, the button will show the default '?' icon.
  • Other data affecting the button's appearance will be pulled from this as well, such as the green border around equipped items, the number of items you have, and so forth.
  • The click action of the button will not be affected by this, you still need to use the commands to make the button do something.
  • Any successive metacommands to define the icon or tooltip will be ignored.
  • This does not affect the tooltip of the macro. If you want to specify both the icon and tooltip, you should use #showtooltip.

Wow Macro Trinket Slot Number

Trinket
Retrieved from 'https://wow.gamepedia.com/MACRO_metashow?oldid=5631911'
I was wondering if there is a way to first check if my trinkets are off cooldown and THEN use /use them.
Here is what the problem is.
My macros look BASICALLY something like this.

Problem with this method is when my trinkets are on Cooldown I get bombarded withItem is Not Ready YetandSpell Is Not Ready Yeterror messages, which significantly reduce my casting speed, which is a BIG problem in PVP. You know every failed spell or trinket use trigger a GCD of like 0.5 or more.
I need some way to check if the trinkets are ready before executing the /use command and if they are still on Cooldown, the macro should skip the /use 13, 14 part and proceed directly with the spell-cast.
Here is how I imagine it, USING PSEUDO-CODE to just represent my idea.


Anyone got any idea how to resolve this ? I used the Search function but didn't find anything relevant to my problem.